Class ShaderProgram

java.lang.Object
com.gaia3d.renderer.engine.graph.ShaderProgram

public class ShaderProgram extends Object
  • Constructor Details

  • Method Details

    • getAttribLocation

      public int getAttribLocation(String attribName)
    • bind

      public void bind()
    • cleanup

      public void cleanup()
    • unbind

      public void unbind()
    • validate

      public void validate()
    • createUniforms

      public void createUniforms(List<String> uniformNames)
    • enableAttribLocation

      public int enableAttribLocation(String attribName)
    • disableAttribLocation

      public boolean disableAttribLocation(String attribName)